A2 Media Studies
Monday, 20 April 2015
Evaluation Question 4
Details of the editing process and my use of Adobe Premier Pro can be found in the editing section of my Textual Analysis of my product.
Evaluation Question 3
3) What have
you learned from your audience feedback?
In order to advance in the development of my product I used
asked people for feedback on a draft version of my video. I also showed them my
ancillary texts and asked for feedback on these as I feel they are an integral
part of my product. In order to get some
useful feedback I came up with a series of questions that I felt covered
appropriate areas of my product that I felt I could develop.
1). How effective do you think the use of the three
mise-en-scenes is?
2). How effective do you think the combination of the
ancillary texts and the main product is and do you think the link between the
two is obvious.
3). Do you think the visual effects are effective in
displaying generic psychedelic conventions
4). Did you understand the basic narrative structure?
5). Did you think the theme of the video suited the song?
For question one I received only positive feedback in
relation to my mise-en-scene. The general consensus was that the location of
the busy street was effective in displaying the actor’s performance, especially
in the fast reverse scene where the performer stands still whilst the public
walk by. The feedback also taught me that the location of the bedroom was very
effective for showing the lip syncing performance side of the video and that
the wood mise-en-scene helped to reflect the lyrics of the song. One of my
interviewees also mentioned that the constant use of the same costume
throughout the text was good for the continuity of the product, inferring that this
use of a music video convention made the product seem more professional. This
positive feedback helped me learn that my use of mise-en-scene was as effective
as I thought, so I continued using the same 3 locations in the construction of
my product.
In relation to question two, I received mixed feedback about
my ancillary texts. Whilst all my interviewees understood the links between the
ancillary products and the main video such as the way the image of the clock
ties in with the theme of time going backwards and the use of stills from the video
for images on the ancillary product promotes continuity and synergy, however
one of my interviewees felt that the main image of the digipak was not as
effective as it could be; suggesting an image of my actor with the public
walking around him in the street may have been more effective. I can understand
this suggestion as the standing shot from my video where the public walk past
my actor in fast reverse is probably the most striking and standout shot of the
video, however I felt this drawing helped fit in with the psychedelic
convention of the hand drawn art aesthetic.
I received all positive feedback in relation to question
three of my feedback. All the interviewees agreed that the product was
effective in its use of effects in displaying generic psychedelic conventions.
The feedback told me that the swirl effects and bright colour washes were the
particularly effective edits in conveying these cliche conventions. I therefore
used this feedback to make sure I continued using these particular effects
throughout my editing process. This feedback was particularly influential on
the collage of colour washes I used on the second to last shot in my final
video.
I received mixed feedback in relation to question four about
the narrative structure. Two of my interviewees said that the narrative
structure was easily understandable whereas one said it was not and that there
was no clear story. I think this is probably because there isn’t much narrative
within the video which is mostly abstract in nature. However when I showed my audience this draft,
the end part of my video was not finished which helps to tie what narrative
structure there is together. This feedback therefor helped me as I used the
fact someone hadn't understood the narrative elements to make sure they were
made obvious in the end part of the video with the re-introduction of the girl
character.
For my final question I received quite simple positive
feedback from all my interviewees in relation to the theme of the video suiting
the song. . The only particular comment I got was that the theme of the video
especially fits the lyrics. This feedback helped me continue with the
production of my product as it let me know that my main idea was as effective
as I thought it would be.
In conclusion I felt that this use of audience feedback did
help me in some ways as I had not fully finished the editing process of my
video when I showed this audience my product. It therefore helped me with the
final stages of my video, especially in making sure the girl character had a
bigger role in the last part of the video to make sure the narrative elements
of the video were made clear. However much of the feedback was positive and
simply agreed with what I was already doing so this, while not particularly
constructive, encouraged me to finish the video the way I had planned and not
make any big changes. My audience feedback was therefore fairly helpful in the
construction of my final product, but only particularly effected how I used
more shots of the girl in the ending sequence.
Evaluation Question 2
2) How
effective is the combination of your main product and ancillary texts?
To help me answer this question I conducted a LIIAR analysis of both my ancillary texts. These presentations answer some of the aspects of this question so became a useful resource.
I think the main way in which the combination of my main product and my ancillary texts are similar is through the way in which they both stick to conventions of the psychedelic genre. My main product and magazine advert for example; follow the psychedelic conventions of trippy visual effects and nature scenes, whilst my Digipack cover features drawn art and a general hand drawn style design and font which is shared with my magazine advert. Both of these are features of classic psychedelia therefore promoting continuity and synergy through how they both use psychedelic conventions and features to exhibit the products as one package, despite some major visual differences.
Another way in which the combination of my main product and my ancillary texts are effective is the main image on my digipak front cover. Asides from the fact that it's drawn art fits in with the psychedelic conventionality of my product in general, the image of the clock can be associated with the "backwards" theme of the video, as the clock signifies the time that is turned back during the video. This therefore shows the theme being promoted throughout the whole product, demonstrating synergy and continuity which leads to an effect combination of the products. This use of the clock image is also an example of the uses and gratifications audience theory as it relies on the audience to make the semiotic connection between the theme of the video and the image.
Another way in which I believe I created an effective
combination was through my use of images on the products. My images on my
magazine advert and on the inside of my digipack cover are both stills from my
music video. This demonstrates part of the ideology of my main product which is that of psychedelic imagery and effects in an everyday environment. The images on both the digipak and magazine advert are perfect examples of this ideology as they show the performers in fairly normal and everyday locations in the street and by the wall but with psychedelic visual effects such as spherise and solorise. This helps to make an effective combination as it promotes
synergy through it's sharing of the same ideology. It is also an effective combination of products can also help its target audience link the products if they have
seen one of them by the continuity of the images; which relies on the uses and gratification theory as the audience need to use their knowledge of one product it link it with the other.
In a similar way, both my ancillary texts combine together effectively by sharing a number of conventions such as the use of the record company logo as well as the same font and hand drawn style design. This along with the use of images from the video helps to promote synergy within my ancillary texts to help them combine effectively themselves, especially seeing as teh magazine adevrt is more likely to be linked to the digipak than to the video.
In conclusion I believe that through a number of ways the combination of my ancillary texts and my main product is quite effective thanks to the synergy and continuity of certain themes and ideas throughout my entire product such as the use of images and psychedelic conventions.
In a similar way, both my ancillary texts combine together effectively by sharing a number of conventions such as the use of the record company logo as well as the same font and hand drawn style design. This along with the use of images from the video helps to promote synergy within my ancillary texts to help them combine effectively themselves, especially seeing as teh magazine adevrt is more likely to be linked to the digipak than to the video.
In conclusion I believe that through a number of ways the combination of my ancillary texts and my main product is quite effective thanks to the synergy and continuity of certain themes and ideas throughout my entire product such as the use of images and psychedelic conventions.
Evaluation Question 1
In what ways does your media product use, develop or challenge forms and conventions of real media products?
My main product was a music video I created for the Australian psychedelic-rock band Tame Impala's song "Feels Like We Only Go Backwards" from their 2012 album "Lonerism".I have completed a full textual analysis of my product in which the answers to many of the questions in relation to conventions of real media products can be found:
My product both uses and challenges the conventions of regular and psychedelic music videos. Some particular conventions that my product uses include on the beat editing, repeated mise-en-scene, lip syncing, elements of conventional narrative and visual effects.
Probably the first obvious use of a generic convention of music videos is the use of beat editing is in my opening sequence. I used the premier pro fade to black transition to switch between shots on the four bass beats in the opening seconds of the song. I thought this was appropriate as it introduces the narrative situation of the boy and the girl before the main part of the songs and the main part of the video. When this transition is used quickly it creates a blinking effect which I thought was effect in the way it shows the boy and girl being together as this could create connotations of dreaming or of time going fast “like the blink of an eye”. The on the beat editing also is effective immediately after this sequence in how it the video explodes into backwards slow-motion when the song “drops”, letting the audience know that this is the main part of the video. This use of on the beat editing is an example of sychronisation between the song and the video. Other moments that have a similar effect are during the last part of the song in which the psychedelic effects of the video intensify as the song comes to a climax and at the end of the song when the last clip fades away as the music fades. These are both again examples of on the beat editing and song song synchronisation which are a fairly vital and heavily used convention of music videos.
My Video uses three main repeated mise-en-scenes, which is another convention of music videos; the street, the wooded area and the bedroom. I used the street and the bedroom to try and promote the idea of the contrast of a psychedelic video and song set in a very ordinary location which I planned from the start The street was a particularly effective mise-en-scene as it allows the audience to clearly make out the performance of the actors compared to the ordinary life of the public around them. It was also very effective in highlighting the isolation of the main character compared to that of the people around him, especially in the shot of him standing still whilst the rest of the world passes him by in fast motion. This in a way could also be seen as a development of conventions as it is taking the traditional concept of a psychedelic video and applying it a modern day setting. However at the same time I did use the wooded area filming location to re-enforce some classic psychedelic mise-en-scene to show how the video still sticks to the roots of the genre. The calm and open wooded area creates a major juxtaposition when compared to the busy street of the previous mise-en-scene creating an effective metaphor for the characters isolation and loneliness. I found the use of natural settings such as a wood/forest or a desert a typical convention of other psychedelic music videos in my research.Two particular videos that I found in my research that use these natural settings are "Follow You Down" by Allah La's and "Expectation" by Tame Impala. This use of similar setting in other videos particularly shows how I have used the conventions of real media products in my project.
The most generically psychedelic convention I used was the heavy use of visual effects I created in the editing process. I particularly used the polarize and replicate effects to create classic trippy 60's psychedelic effects. I used a lot of effects because I used quite an every-day mise-en-scene with the street and the bedroom. This helped to promote my idea of psychedelia in a very normal and everyday background, however it required quite a heavy use of these effects to reflect this idea in mise-en-scenes that are not traditionally associated with psychedelia. Details of each effect and how I used them can be found in my textual analysis which I posted above. However I feel that this use of effects is a very good indication of how my video has used the codes and conventions of real psychedelic music videos.
My ancillary texts include a number of codes of conventions in the way they are set out. There are some very generic features on both of these products which are highlighted in these LIIAR analysis presentations:
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My Magazine Advert |
My Digipak |
A real magazine advert using similar codes and conventions to mine |
One way in which I developed conventions was through the use of one of my main editing techniques: putting the clips in reverse. I came up with the idea of using reverse filming after seeing the video to "F.E.A.R." by Ian Brown, which also uses reverse filming throughout the whole video. This therefore shows a development of conventions as it shows me taking inspiration from one idea but changing it to fit my video which only uses reverse filming in some parts rather than through the whole video. This is also an example of my video as a post-modern text as it uses intertextual referencing and as an example of Michael Shore's recycling of styles theory as it uses the reverse feature made famous by the 2001 Ian Brown video. It therefore shows the development of conventions because I took an idea from one video and applied it to the concepts within my own more modern product
.
Another way in which my product could be seen as developing and also challenging the conventions of psychedelic conventions is through the main design on the digipak cover. I took the idea of taking inspiration/pastiching other classic psych albums from the way Kula Shaker's "K" references The Beatles's "Sgt. Pepper's Lonely Hearts Club Band" with the multiple card board cut out characters and Tame Impala's use of the Droste effect on their "Innerspeaker" album referencing Pink Floyd's "Ummagumma".There is a deeper analysis and explanation of these references in my ancillary text research blog post. I used this idea to come up with my design by borrowing the idea of an image of a clock from the cover of Cream's "Disraeli Gears" and using it as the main focus on my cover. I used this particular album as Kevin Parker; who wrote the song I am using, cited this particular album as a major influence so I therefore thought it would also make sense to use this album for inspiration in terms of artwork. This method of design therefore relies on the uses and gratications audience theory, relying on the audience's knowledge of music to work out what the clock signifies. I believe this shows the development of conventions as I used the technique of referencing/pastiching that I found in other psychedelic album covers and brought it into a more modern context, while not directly using the same original image but using an image of the same object.
Sgt.Peppers Cardboard cutout characters |
K's Blue characters which can be seen as a reference to Sgt.Pepper's |
Ummagumma uses the endless mirror Droste Effect |
Innerspeaker's use of the Droste effect can be seen as a reference to Ummagumma |
Cream's Disraeli Gears, with the clock in the bottom left corner |
My Digipak cover, using a clock to subtly reference Disraeli gears |
One way in which I challenged the conventions of regular music videos was through the way in which I created a video that was abstract in nature but also contained elements of narrative; shown through the appearance of the girl character, at the beginning and end of the video. Whilst most videos either follow an abstract or narrative path mine is a hybrid. Whilst video is mainly abstract with elements of narrative, the narrative elements that there is would be called a story rather than a plot if you were to apply the narrative theory of Tim O'Sulivan as the narrative can only be interpreted from the few scenes with the girl character that are presented along with what the audience infers; which therefore also supports the uses and gratifications audience theory. My video contains elements of performance shown through the actors lip syncing (but not including any sort of band performance) but also elements of acting, meaning it is neither what Sven Carlson would call a performance clip or a narrative clip. I used this personal performance style as I thought it best suited the theme of isolation and the aesthetic of the song and video rather than using the more generic band performance shots found in other videos. I created a hybrid video in terms of narrative and performance as I felt that this mix up of different music video styles fitted well with the psychedelic genre and I also found that other videos such as Allah La's "Follow You Down" (posted above) do the same thing; mixing performance, abstract film and narrative. This creation of a hybrid style of video therefore shows me challenging the normal conventions of music videos.
Perhaps another way in which my video challenges conventions of real music videos is it's rejection of some common media theories. One media theory this video rejects is Tessa Perkins stereotype theory. Whilst my song is part of the psychedelic genre, the characters within my video do not fit this stereotype. Expected stereotypical characters may have long haired, wear bright colours and 60's/70's style "Hippy" clothing. However I instead decided to use costume more associated with the broader ranging indie genre, to help promote my ideology of psychedelia in an everyday environment as it is quite uncommon to see someone dressed in a stereotypical psychedelic fashion.
Another common theory that this text rejects is Richard Dyer's star theory. This theory is not applicable to this text as it is not made clear if the performer in the video is actually the musical artist, therefore the lip-syncing scenes, therefore rendering the star theory irrelevant. However the genre of the song does not lend itself to the star theory either as it is not a widely accessible genre like pop and is catered to a niche audience.
Another common theory that this text rejects is Richard Dyer's star theory. This theory is not applicable to this text as it is not made clear if the performer in the video is actually the musical artist, therefore the lip-syncing scenes, therefore rendering the star theory irrelevant. However the genre of the song does not lend itself to the star theory either as it is not a widely accessible genre like pop and is catered to a niche audience.
Friday, 17 April 2015
New Magazine Advert
Despite previously posting what I thought would be the final draft of my magazine advert ancillary text, during question 2 of my advert I realised that there was little continuity between this ancillary text and my digipak. Seeing as i spent more time researching my digipak design and it's themes I decided to recreate my magazine advert using more continuity with my digipak, such as the paper look background colour and the hand-written style Mistral font. This new design promotes more continuity between my products and especially helps my audience associate my advert with my digipak; improving it's advertising properties.
Friday, 27 March 2015
Video 3rd Draft
This is the latest draft of my video. I am now missing only 40 seconds of footage and I am very satisfied with the way the video is going. The only issues I am currently facing are some imperfect lip syncing at points in the the second half of the video but apart from this I am very happy with the results so far.
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